Working from life - it's where the rubber meets the road. As any artist knows, it isn't possible to "arrive", but it is always possible to get better.
Environments for Animation
This is the fun part - with parameters set by the directors - art and story, you get to sit back, place yourself in an imaginary environment - then let your pencil/paint/Cintiq/markers do the rest. It's always a surprise....
In much the same way environments are conceived, character development follows the same path - within the often very generous confines of story direction - you place yourself in the environment you created and imagine what that character would feel like. What he/she feels like largely determines what they'll look like.
Lighting Design is the best way to influence the visual story telling path and is immense fun. The story director sets the parameters for what he/she wants to accomplish emotionally and action-wise and, using value and shape, along with movement, you help to realize the goal.
I've made my way in this world with my hand and my heart. It simply doesn't get any better than that. That "way" has included figurative sculpture in bronze editions with their requisite gallery alliances and a lovely eight year romp through feature animation with Disney, Warner Brothers and Dreamworks. Those efforts came with awards and accolades buried now in boxes behind boxes. But, what remains. on the table in front of me, are my pencils.....and the notion of taking them out for yet another spin.